Gen Con

 

Howdy from Austin, TX! For several years now, a group of us have been attending Gen Con and enjoying playing D&D, trying new TTRPGs, and exploring all the fun, nerdy activities Gen Con has to offer. In the past couple years, we were looking for more variety in Adventurers League games at Gen Con, and found ourselves wishing there was more. So…this year we decided to fill that gap ourselves! 

 

We are all experienced DMs and players who game every Saturday at our home store, Dragon’s Lair, in Austin, TX. Between us, we’ve run numerous campaigns and one-shots. From hosting D&D Epics, to running campaigns in the Moonshaes, Planescape, Ravenloft, and more, our experience is vast, and each of our DMs bring something unique and fun to the table. Some of our DMs have even published multiple modules, and will be running those here at Gen Con (including a module premiere)!

 

This year will mark our first year DMing games at Gen Con, so to get our feet wet, each of us has decided to run some of their favorite modules that stand the test of time. Not only that, but on Thursday evening, we’ll all be joining together to host one of our favorite Epics (a multi-table, interactive D&D game), “Infernal Pursuits”! We’ve run it before at Dragon’s Lair, and it’s such a blast, for players and us DMs! 

 

All the games we DM are run using the Adventurers League (AL) ruleset and guidelines, making it easy to jump right in with a new or established AL character! Make sure to check out our Resources page for AL character creation information, and pre-generated characters. 

 

What is Adventurers League? 

 

D&D Adventurers League (AL) is the official organized play system of D&D. It allows your character to travel from one game table to another, while keeping your character's progress and loot intact.

 

You can play Adventurers League at conventions, your local game store, or even at home. Just create your character, choose your setting, and join in on the adventure!

 

Adventures in AL are structured as a one-shot that lasts between two to four hours, but some recurring campaigns can be multi-session games that take you on a journey week after week. This modular approach allows players to hop in and out of games as their schedule allows, making D&D more accessible than ever.

 

After each session, player characters level up, and between sessions, they keep their loot, gold, and any other rewards they acquired during play. They also can perform downtime activities, like scribing spells and brewing potions.